Contents
Shikigami Information
Kosodenote (unreleased) – 小袖之手 |
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Seiyu (Voice Actor) | Yuka Iguchi | ||
Rarity | R | |||
Role | AOE DPS | |||
Stat Rating |
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Attack | HP | Defense | Speed | Critical % |
A | B | B | S | A |
Max Stat |
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Attack | HP | Defense | Speed | Critical % |
2948 | 11051 | 401 | 116 | 8% |
Evolution Material | Azure Carp (Low)x16 | Azure Carp (Mid)x8 | Lightning Drum (Low)x16 | Lightning Drum (Mid)x8 |
Evolution Ability | Enhance [Threads Connection] – Summon thread and needle to connect the target enemy to another random enemy. When either of the connected enemies is inflicted with Frozen, Daze, Sleep, Morph, Silence, Provoke, or Confuse, there is a 40% chance that the other connected enemy to receive the same status. Needle’s HP and DEF is 50% and 70% of the target’s respectively. Upon Evolving, 70% of the damage received by one of the connected enemies would be transferred to the other enemy. The transferred control status and damage would not trigger Passive or Soul effects. |
Soul |
Example: Fortune Cat/Nuribotoke x4 + HP x2
Attribute Focus: Speed/Effect RES or HP/HP Discussion: Kosodenote’s signature skill is [Connected Thread] and it does not depend on Soul effects. Therefore, there really isn’t much limitation to her Soul choices. With PVE in mind, I chose Fortune Cat since she’s really fast and can act as a source of Orb when she’s summoning Needle. Other choices are completely viable depending on the team set up. SPD is always important for support. Effect RES is just there so that she does not get limited in action. HP is there for survivability. If you want to make her as a secondary DPS, feel free to use ATK % and Crit %. Her ATK and Crit is not super high but should be good enough as a secondary; especially when her Special Skill is attack oriented. |
Rating |
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User Rating
6.4
User Rating
(12 votes)
PvP7.1 PvE5.6 |
OG Rating
6.8
OG Rating
PvP5.5 PvE8 |
Skills
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Hidden Sting |
Cost | 0 Orb |
Description | ST 100% ATK damage |
Level up | Lv.2 +5% dmg |
Lv.3 +5% dmg | |
Lv.4 +5% dmg | |
Lv.5 +10% dmg |
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Threads Connection |
Cost | 2 Orbs |
Description | Summon thread and needle to connect the target enemy to another random enemy. When either of the connected enemies is inflicted with Frozen, Daze, Sleep, Morph, Silence, Provoke, or Confuse, there is a 40% chance that the other connected enemy to receive the same status. Needle’s HP and DEF is 50% and 70% of the target’s respectively. Upon Evolving, 70% of the damage received by one of the connected enemies would be transferred to the other enemy. The transferred control status and damage would not trigger Passive or Soul effects. |
Level up | Lv. 2 Needle’s HP is now 60% of target’s |
Lv. 3 The chance to transfer control status now 50% | |
Lv. 4 Needle’s DEF is now 80% of the target’s | |
Lv. 5 Chance to transfer control status now 60% |
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Needle and Threads |
Cost | 3 Orbs |
Description | AOE 100% ATK damage with an extra ST 100% ATK damage to the selected enemy |
Level up | Lv.2 +5% dmg |
Lv.3 +5% dmg | |
Lv.4 +5% dmg | |
Lv.5 +10% dmg |
Sample Team |
Yamausagi, Zashiki, Kosodenote, Ushi no Toki, Hakuro, with Kagura
This set up takes Kosodenote’s synergy with Ushi no Toki into account. The catch is, of course, all units need to be fast so the enemies don’t budge into the attack sequence. The ideal situation is to take out two enemies in the first attack with Hakuro, then a third one when Kagura let Hakuro acts again. Another variation is to use Kamaitachi in place of Ushi to ensure all your units gets to act first. Of course, this type of double accelerator is subjected to the wrath of Momo at high-level Duel. In PVP, Kosodenote would have better luck partnering up with Enma to extend the control to an additional unit. Ignoring Effect HIT and Effect RES, Kosodenote could sometimes control units that otherwise couldn’t be controlled. |
Shikigami Comparison |
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Acquisition |
Summon, Demon Parade, Wanted Quests, Dispatch, Special Purchase |
Wanted Quest |
Sample Gameplay |
Verdict |
Kosodenote is another example of a worthwhile R in a team. She’s in a similar role as Ushi no Toki yet a bit different in functionality. To summarize, she can extend damage and status effect to one additional enemy by summoning a Needle to the battlefield. The mechanics of the Needle is something to discuss:
Kosodenote’s best use would be PVE against Bosses with several minions. Farming (1.5/5.0) She’s not an attacker so we can’t expect her to carry fodders. She does have AOE attacking skill so with good souls she can take that role. Though I doubt you don’t have a better AOE DPS than her. Duel/Raid (3.0/5.0) I am a bit conservative with her use in PVP. Extending damage and status effect sound very good on paper but the randomness may limit her use. Nonetheless, her skills would be troublesome for enemies when the correct Shikigamis are linked. Boss Battles (3.5/5.0) We are starting to see more and more boss fights in Global recently and these bosses have different mechanisms. A common theme is that as when the boss lost a certain HP, you have to kill off two of his minions or he’ll stay in invincible mode. In this case, Kosodenote would work well with Ushi no Toki and high damage ST DPS to get the job done. She would continue to have uses for future bosses. The trick is to fit her into the correct team set up Soul (1.5/5.0) Kosodenote can fit into a team to beat Soul 10 if you don’t have enough DPSs to get the job done. She’s not really all that useful for your daily run though. Conclusion I see Kosodenote’s main use to be working with Ushi no Toki to amplify damage. This means we should see her more in PVEs. She should be able to make an impact in PVP as well by duplicating controls. Notable partners would be Enma, Red Imp, etc. The only drawback is Needle is randomly linking enemies so there would be unreliable times. Overall, she is not a bad Shikigami to put in the back pocket but I wouldn’t prioritize her to G6 when there are more suitable candidates. |
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