Contents
Shikigami Information
Enmusubi – 缘结神 |
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Seiyu (Voice Actor) | Sora Amamiya | ||
Rarity | SSR | |||
Role | Support | |||
Stat Rating |
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Attack | HP | Defense | Speed | Critical % |
D→C | A→S | B→A | B→S | B→B |
Max Stat |
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Attack | HP | Defense | Speed | Critical % |
2198 | 13444 | 441 | 110 | 5% |
Evolution Material | Wind Talisman (Mid)x8 | Wind Talisman (High)x16 | Lightning Drum (Mid)x8 | Lightning Drum (High)x16 |
Evolution Ability | Enhance [Flower Moon]: Each ally gains a love knot at the beginning fo the turn. If the knot is the same as the previous ally, Enmusubi gets 1 bond and get 1 orb. 1 layer of bond increases team damage by 5% and restores 1% of Enmusubi’s max HP. max 7 layers. Upon Evolving, if there is no bond, Enmusubit gets 1 anger. Anger max at 5 layers and each bond formed reduces anger by 2 layers. Once Enmusubi gets max Anger, she is removed of all controlling effects adn push enemies move bars by 25%. Next knot is guaranteed matching. |
Soul |
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Example: Fortune Cat/Azure Basan/etc. x4 + Crit % or HP x2
Position 2/4/6: HP or SPD/HP/Crit depending on use Enmusubi has many functions and at the beginning she is confusing. We just gotta remember she is support so most of the support souls work on her. Fortune Cat and Azure Basan works on her the same way it works on many others. No one would complain for having more orbs. Other souls such as Sea Sprite, Soul Edge, etc. also work. Slot 2/4/6 can be a bit tricky. It really depends on what she needs to do. For PvE, she needs to be faster than DPS so her 40% damage increase gets applied. PvP wise she may need some SPD for healing. |
Rating |
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User Review
7.9
User Rating
(13 votes)
PvP7.7 PvE8 |
OG Review
8.5
OG Rating
PvP7 PvE8.5 |
Skills
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Moonlit Flower |
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Cost | 0 Orbs | |||
Description | ST 100% ATK Dmg | |||
Level up | Lv. 2 ATK dmg now 105% | |||
Lv. 3 ATK dmg now 110% | ||||
Lv. 4 ATK dmg now 115% | ||||
Lv. 5 Enmusubi’s Move Bar increase by 20% |
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Flower Moon |
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Cost | 0 Orbs | |||
Description | Each ally gains a random knot of 4 at the beginning fo the turn. If the knot is the same as the previous ally, Enmusubi gets 1 Fateful Bond and get 1 orb. Each layer of Fateful Bond increases team damage by 5% and restores 1% of Enmusubi’s max HP. max 7 layers. Upon Evolving, if there is no Fateful Bond, Enmusubit gets 1 Frustration. Frustration max at 5 layers and each Fateful Bond formed reduces Frustration by 2 layers. Once Enmusubi gets max Frustration, she is removed of all controlling effects and push enemies move bars by 25%. Next knot is guaranteed matching. | |||
Level up | Not Upgradable |
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Blessed Bond |
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Cost | 2 Orbs | |||
Description | Bless one ally with Shelter, which negates one controlling from a single skill lasting 1 turn. Also increase damage of the team by 40% lasting 1 turn and AOE heal equal to 9% of her max HP. | |||
Level up | Lv. 2 if she has at least 1 layer of Fateful Bond, 50% of the excess heal turns into a shield that lasts 1 turn | |||
Lv. 3 If she has at least 3 layers of Fateful Bond, increase SPD of all allies by 30 | ||||
Lv. 4 If she has at least 7 layers of Fateful Bond when using Blessed Bond, the target ally immediately gets a turn, at which reduce orb consumption by 3 when using skills during the turn. Enmusubi gain Shelter for 1 turn | ||||
Lv. 5 Enmusubit gets Shelter at the beginning of the battle. |
Sample Team |
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Ushi no Toki, Enmusubi, Shiranui, Shuten, Shuten, with Seimei
This is a variation of the Duo Shuten team for PvE. Enmusubi gives Shuten so much damage boost that Bukkuman is dethroned. Think 20 hits from Shuten in a single turn. |
Shikigami Comparison |
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Orochi – A bit of similarity in terms of damage and SPD boost. Though overall they have very different use. |
Acquisition |
Summon, Demon Parade |
Wanted Quest |
Sample Gameplay |
Tested her out in PvP but I think PvE might be where she really shines. |
Verdict |
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Enmusubi is a very useful support once we get familiar with her mechanism.
The most outstanding is her ability to increase damage by 40% right of the bat. This allows for so much PvE use from Soul Moan to Bosses. There has been arguments for leaving her unevolved to save time on animation. If you are just going to keep one, I would still suggesting evolving her. For PvP, her main issue is the long warm up time. She’ll probably end up having a spot in slower teams. Overall, she has lots of potential packing so much functionality. Enmusubi’s also quite resource friendly. For PvP, she needs 8 skill ups. However, she really only need Blessed Bond to be at level 4 if only doing PvE. |
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